A variety of researchers briefly explained their research in and around the game, World of Warcraft. Afterwards, we broke to mingle with the researchers to get a better idea of their research. There were some interesting discussions:
- Academics are no longer simply researching the games externally, but now immersing themselves in it. There has possibly been a “chaging of the guard” due to the fact that many researchers today have grown up playing video games.
- Social capital is important.
- When explaining research results, there are sometimes problems resulting from an audiences lack of experience or knowledge of games like MMOs. Find analogs to help explain to non-gamers!
- Quest logs are learning management systems!
- A video explaining MMOs ground up and targeted to teachers or academics who’ve had no experience with MMOs is needed.
Great photo! 🙂
I’ll be putting the PDFs of those paper figures online soon (as soon as I tweak them to make them easier to cut out).
It was great meeting you at the airport. Amazing how the conference started and ended with the airport for me. 🙂
Funny you should mention that the conference started and ended for you in the airport. It did me too! I actually met up with Peggy Sheehy and Kevin Jarrett in the Detroit airport and had some amazing conversations with Edd Schneider while we waited for our flight in Madison. And then, you, Kurt Squire, Constance Steinkuehler, and others show up! Very cool!
I’ll be looking for the pdf’s! That was a great model you’d set up.