Today I was privileged to work with Peggy Sheehy and Marianne Malmstrom in a three-hour, hands-on workshop for educators at the Games in Education Symposium, and what an awesome group they were! The workshop began with Peggy giving most of them their first-ever experiences in Second Life followed by Marianne’s great lessons on using the screen capture program, Jing, to capture scenes for creating machinima. Then I led the group into World of Warcraft. We explored character creation, basic movements, questing and leveling. The real challenge, though, was could this group survive the journey from the starting area to Ironforge? The group assembled and we began our exodus. It was a journey not without peril. Ravenous wolves, angry troggs, and the ever-present lag monster (latency) plagued our every step. Fortunately, members of the Harbingers of Light guild (my students!) came in to escort the throng to the steps of Ironforge. We assembled on the steps and congratulated ourselves on accomplishing our goal!
These guys were fantastic and so patient! We had some great laughs and hopefully, everyone got just a taste of a well-designed game and a better undestanding of why it’s so engaging to our students.