If you haven’t read the recent issue of THE Journal, be sure to take a look at the article. It’s a great discussion of how the Cognitive Dissonance Guild is supporting educators’ explorations in the virtual world, World of Warcraft. There’s also discussion of our very own WoWinSchool Project!
It used to be that if you wanted to close a business deal, discuss an upcoming court case, or to do some planning outside of the office you’d grab your clubs and head down to the local country club to play a round of golf. Well, as 1UP.com reports, instead of practicing the ‘ole swing, many professionals are now banding together to slay a dragon or to explore a dungeon together. Many professionals are now gaming together in World of Warcraft.
I suppose this is something that, deep down, I’ve always known. It is not uncommon for I and some fellow teachers in my district (as well as some students and former students) to gather, online, on a Saturday night and engage in some serious dungeon raiding. And what do educators talk about when they’re gaming together? Often, it’s teaching!
In fact, Peggy Sheehy recently introduced me to a guild (an organization of gamers) called Cognitive Dissonance. This World of Warcraft guild consists of educators and game researchers, who, when not discussing education and virtual worlds, enjoy teaming up to take down the forces of the Lich King, Arthas. I even transferred one of my characters, Pantego, a now level 80 Shaman over to the server to play (and collaborate/network) with these folks.
Even in online gaming, the world gets a little smaller and a little flatter.